Solving Physics Olympiad via Reinforcement Learning on Physics Simulators Paper • 2604.11805 • Published 1 day ago • 10
Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory Paper • 2604.08995 • Published 5 days ago • 40
ViVa: A Video-Generative Value Model for Robot Reinforcement Learning Paper • 2604.08168 • Published 6 days ago • 17
FP4 Explore, BF16 Train: Diffusion Reinforcement Learning via Efficient Rollout Scaling Paper • 2604.06916 • Published 7 days ago • 31
INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling Paper • 2604.07209 • Published 7 days ago • 35
Action Images: End-to-End Policy Learning via Multiview Video Generation Paper • 2604.06168 • Published 8 days ago • 14
EgoSim: Egocentric World Simulator for Embodied Interaction Generation Paper • 2604.01001 • Published 14 days ago • 36
SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalization Paper • 2604.02268 • Published 13 days ago • 93
CutClaw: Agentic Hours-Long Video Editing via Music Synchronization Paper • 2603.29664 • Published 14 days ago • 48
LongCat-Next: Lexicalizing Modalities as Discrete Tokens Paper • 2603.27538 • Published 16 days ago • 141
VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward Paper • 2603.26599 • Published 18 days ago • 62
ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling Paper • 2603.25746 • Published 19 days ago • 155
Attend Before Attention: Efficient and Scalable Video Understanding via Autoregressive Gazing Paper • 2603.12254 • Published Mar 12 • 22
UniGRPO: Unified Policy Optimization for Reasoning-Driven Visual Generation Paper • 2603.23500 • Published 21 days ago • 35
Speed by Simplicity: A Single-Stream Architecture for Fast Audio-Video Generative Foundation Model Paper • 2603.21986 • Published 22 days ago • 123
Astrolabe: Steering Forward-Process Reinforcement Learning for Distilled Autoregressive Video Models Paper • 2603.17051 • Published 28 days ago • 109